Lenny Siol

A selection of my 3D work in Blender and Godot

Concept art (left) by Aslı Siol, Blender render (middle), and screenshot in the Godot engine (right).

Swamp

Procedurally generated swamp with custom water and foliage shader in Godot.

Hills

Procedurally generated hexagon environment using geometry nodes in Blender.

Grass

Procedurally generated landscape using geometry nodes in Blender.

Abstract Landscape

Abstract landscape in Blender.